![]() ![]() ![]() This in itself wouldn’t normally be an issue, but encounters in Etrian Odyssey are notoriously difficult to run from, effectively forcing you to see each one through. More bothersome is the high encounter rate, which guarantees you’ll be beset by monsters very frequently while exploring. ".the new casual setting ensures that even novice adventurers will be able to conquer its sprawling labyrinths with a little grit and determination. This is more a quibble than a real strike against the title, but your heroes never truly feel like your own creations (as they do in, say, Dragon Quest IX) because of their set appearances, which slightly undermines all of the freedom you have in determining their builds. For all its emphasis on customization, it’s a bit disappointing to see the game retain the generic character portraits used in earlier installments, especially now that other areas of the presentation, like enemy characters, have been improved. Still, while these elements help make Legends of the Titan the best Etrian Odyssey game to date, there are a few instances where the title stumbles. Charting out dungeons as you explore them continues to be one of the most rewarding aspects of the series, and you’ll find yourself looking forward to each trip you take just so you can fill out more of your map. And thanks to the cartography system, you have a clear measure of your progress right on the bottom screen. ![]() The game demands patience and careful planning, but the sense of satisfaction you feel as you gradually delve deeper into the heart of a labyrinth, besting foes (and FOEs) that once decimated your party, makes the experience highly enjoyable. Progress is entirely incremental you’ll claw your way through a couple of rooms before you’re forced to retreat to town to patch up your wounds and sell off any spoils you’ve accumulated, only to repeat the process again until you’ve plumbed the deepest parts of the natural maze standing before you. That’s not to say the game is easy, though even on casual mode, Etrian Odyssey IV will still test your mettle like few other 3DS titles. "Enemy characters have been fully rendered this time around, giving some much-needed life to the battle sequences." This is just as enjoyable now as when the series first debuted, and you genuinely do feel like an adventurer each time you reach a previously unexplored area or stumble upon a rare item. You’ll spend the better part of the game exploring its many labyrinths with your guild of personalized adventurers, battling the monsters (including the infamously overpowered FOEs) that lurk within and mapping out their twisting layouts on the 3DS touch screen. Etrian Odyssey IV is certainly no different. After a brief chat with the townsfolk, you round up a party of adventurers, stock up on supplies, and set out on your quest for the legendary tree.įor a role-playing game, the story in Etrian Odyssey IV is decidedly light, but the appeal of the series has always come more from the sense of adventure it instills through its gameplay than the narrative it weaves. Like other would-be explorers, you have been drawn to the settlement by tales of the untold wonders that sleep within the mythical tree, and resolve to take up the challenge issued by the Count of Tharsis to explore its winding innards and uncover its secrets. The game begins with your arrival in Tharsis, a bustling city built in the shadow of the fabled Yggdrasil. ![]()
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